Hardware mapping (Gamepad mapping) — is the type of mapping that doesn’t use emulated devices and helps to assign controller buttons to each other. Also, permits you to Unmap controller to mute the native controller support. Hardware mapping is available if the Advanced Mapping feature is purchased, or if the trial period is active.
To add Hardware Mapping, you need to perform the following steps:
- Press the controller button you want to add a mapping to: you can press it on the physical controller, and reWASD will pick the needed button at a glance (if you enabled Hook controller buttons in Preferences)
- Click on Gamepad Mapping, you will see the list of the controller buttons you can assign to it. The corresponding button is chosen by default
- Add other bindings, press Apply if you want to save the changes and make the config active, or just press Save
reWASD differentiates two types of mappings, Virtual and Hardware mapping. These types of mappings do not go well together (except for Unmap option in Hardware mapping, it works perfectly with anything else). It also depends on a game you want to use the configuration with, and to know what mapping scheme fits you best — please check out the article about Unmaps.